aflv16 Problem set 05: Greedy algorithms

Problems

Name Solved / Tries Average tries Average tries to solve
A Bank Queue 11/57 (19%) 4.38 3.45
B Magic Checkerboard 0/2 (0%) 2.00 --
C Watering Grass 4/25 (16%) 6.25 6.25
D Minimum Scalar Product 13/27 (48%) 2.08 2.08
E Panda Chess 0/0 (0%) -- --
F A Vicious Pikeman (Easy) 14/62 (23%) 4.43 4.43
G A Vicious Pikeman (Hard) 0/0 (0%) -- --