aflv16 Problem set 05: Greedy algorithms
Problems
| Name | Solved / Tries | Average tries | Average tries to solve | |
|---|---|---|---|---|
| A | Bank Queue | 11/57 (19%) | 4.38 | 3.45 |
| B | Magic Checkerboard | 0/2 (0%) | 2.00 | -- |
| C | Watering Grass | 4/25 (16%) | 6.25 | 6.25 |
| D | Minimum Scalar Product | 13/27 (48%) | 2.08 | 2.08 |
| E | Panda Chess | 0/0 (0%) | -- | -- |
| F | A Vicious Pikeman (Easy) | 14/62 (23%) | 4.43 | 4.43 |
| G | A Vicious Pikeman (Hard) | 0/0 (0%) | -- | -- |